Reckless. At the start of her turn, cona can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against she has advantage until the start of her next turn.
Rage (1/day
In battle, she fight with primal ferocity. On her turn, she can enter a rage as a bonus action.
While raging, she gains the following benefits if she isn’t wearing heavy armor:
- she have advantage on Strength checks and Strength saving throws.
- When she make a melee weapon attack using Strength, she gains a bonus to the damage roll + 2
- she has resistance to bludgeoning, piercing, and slashing damage.
her rage lasts for 1 minute. It ends early if she are knocked condition]unconsicous[/condition] or if her turn ends and she haven’t attacked a hostile creature since her last turn or taken damage since then. she can also end her rage on her turn as a bonus action.
You have advantage on Dexterity saving throws against effects that you can see, such as traps and spells. To gain this benefit, you can’t be blinded, deafened, or [Tooltip Not Found].
Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
Description
cona is a female halfling barbarian, who is overconfident
Previous Versions
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8/30/2018 3:20:26 PM
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8
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1
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1.0
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Coming Soon
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