Medium Beast (Half-Dragon), Neutral
Armor Class 15 (natural armor)
Hit Points 24 (3d8 + 3)
Speed 45 ft.
STR
13 (+1)
DEX
16 (+3)
CON
13 (+1)
INT
8 (-1)
WIS
13 (+1)
CHA
9 (-1)
Saving Throws DEX +5, WIS +3
Skills Athletics +5, Perception +7, Stealth +5
Damage Resistances Cold, Piercing
Damage Immunities Lightning, Thunder
Condition Immunities Paralyzed
Senses Darkvision, Passive Perception 17
Languages Draconic (Born from the fallen mane of a celestial dragon)
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

(Abilities based on Companion LvL)

Lvl 1: Loyal Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Lvl 3: Homeward Bound. When cut off from its allies, the wolf's animalistic nature mixes with its divine origin and instinctually finds its owner. (Length of separation dependent on DM)

Actions

(Abilities based on Companion LvL)
LvL1: Bite.
Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 7 2d4 + 4 piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

LvL 3: Pounce. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 3d4 

LvL 5: Howl. Next attack made on this creature is at disadvantage and only takes half damage until next its next turn.
(Passive)Calls out to its allies to give out its precise location so long as the allies are not unconscious.


Bonus Actions

(Abilities based on Companion LvL)

LvL 1: Dash:
90 ft.

LvL 3: Hunt. While not in combat, the companion can command to "Hunt", allowing the Arashi wolf to move up to 135 ft. away in a single turn, but the subsequent turn must be used to rest, regardless of combat started or not.


Reactions

(Abilities based on Companion LvL)
LvL 2: Static Shock. 
Grapple/Bound reaction: Attacker must make a wisdom save dc:13.
-Fail: Take 1(per 4 Companion LvL) d4 +3 Lightning damage.

Mythic Actions

(Abilities based on Companion LvL)

LvL 5: Intimidate: 
(DC: 13 constitution) Causes 1d4 psychic damage and prevents subject from engaging combat with it for 1 turn.

Description

White/Silver coat of fur
Blue Eyes

Previous Versions

Name Date Modified Views Adds Version Actions
3/15/2021 8:59:55 AM
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1.02
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Monster Tags: beast companion

Habitat: ArcticCoastalForestGrasslandHillMountain

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