Large Fiend, Neutral Evil
Armor Class 9 Natural
Hit Points 95 (10d8)
Speed 30 ft.
STR
18 (+4)
DEX
13 (+1)
CON
20 (+5)
INT
12 (+1)
WIS
12 (+1)
CHA
12 (+1)
Saving Throws INT +4, WIS +4
Damage Immunities Acid, Bludgeoning, Cold, Fire, Force, Lightning, Necrotic, Piercing, Poison, Psychic, Radiant, Slashing, Thunder
Senses Truesight 60, Passive Perception 12
Languages Abyssal, Common
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Magic Resistance. Beldr has advantage on saving throws against spells and other magical effects.

Oath of Creation. Beldr can only be harmed by a weapon made out of Mistletoe.

Actions

Multiattack. Beldr makes two attacks

Greatsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) slashing damage.

Bonus Actions

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Reactions

Unbridled Fury. In response to being hit by a melee attack, Beldr can make one melee weapon attack with advantage against the attacker.

Description

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Previous Versions

Name Date Modified Views Adds Version Actions
3/16/2021 2:35:30 PM
3
1
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Coming Soon
NottGavi

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