Armor Class
9
Natural
Hit Points
95
(10d8)
Speed
30 ft.
STR
18
(+4)
DEX
13
(+1)
CON
20
(+5)
INT
12
(+1)
WIS
12
(+1)
CHA
12
(+1)
Saving Throws
INT +4, WIS +4
Damage Immunities
Acid, Bludgeoning, Cold, Fire, Force, Lightning, Necrotic, Piercing, Poison, Psychic, Radiant, Slashing, Thunder
Senses
Truesight 60, Passive Perception 12
Languages
Abyssal, Common
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Magic Resistance. Beldr has advantage on saving throws against spells and other magical effects.
Oath of Creation. Beldr can only be harmed by a weapon made out of Mistletoe.
Actions
Multiattack. Beldr makes two attacks
Greatsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) slashing damage.
Bonus Actions
Enter the description for how bonus actions work for your monster here.
Reactions
Unbridled Fury. In response to being hit by a melee attack, Beldr can make one melee weapon attack with advantage against the attacker.
Description
Enter a general description for your monster here.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
3/16/2021 2:35:30 PM
|
3
|
1
|
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|
Coming Soon
|
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