Armor Class
12
(Natural armor)
Hit Points
13
(3d6 + 3)
Speed
25 ft.
STR
15
(+2)
DEX
12
(+1)
CON
13
(+1)
INT
2
(-4)
WIS
10
(+0)
CHA
5
(-3)
Skills
Perception +3, Stealth +3
Damage Immunities
Poison, Psychic
Condition Immunities
Charmed, Exhaustion, Frightened, Poisoned
Senses
Passive Perception 13
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Immutable Form. The bot is immune to any effect or spell that would alter its form.
Clockwork Mind.The bot can't be compelled to act in a manner contrary to its nature or its instructions.
Death Burst. When the bot dies, it explodes, dealing 1d6 fire damage to all creatures within 5 feet of it.
Ticking Body. The bot always precisely know what time it is.
Actions
Shortsword Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Shortbow. RangedWeapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
Description
Clockwork bots are small servants of Chronos, the god of time. They don't have a mind of their own, and can only follow simple orders.
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