Starting Equipment. Roll a d6. On a 4-6, The Wayward Raider is equipped with a bomb.
Bomb (see Starting Equipment ability). As an action, the Wayward Raider can light this bomb and throw it at a point up to 60 feet away. Each creature within 5 feet of that point must succeed on a DC 12 Dexterity saving throw or take 3d6 fire damage.
Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 8 (1d10 + 2) slashing damage.
Light Crossbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., 1 target. Hit: 7 (1d8 + 2) piercing damage.
Description
A low class raider for the Wayward Empire. They're often sent to cut off supply routes to their enemies, and are not used much for actual sieges, as they aren't very strong.
Comments