Immutable Form. The golem is immune to any effect or spell that would alter its form.
Magic Weapons. The golem's weapon attacks are magical.
Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
Multiattack. The golem makes two smash attacks.
Smash. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 6) bludgeoning damage.
Charged Strike (Recharge 5-6). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 26 (4d12 + 6) bludgeoning damage plus 10 (3d6) lightning damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Description
A clockwork golem is one of Chronos' many servants, though these are the buffest, toughest, and largest.
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