Medium Giant, Neutral
Armor Class 14 (natural armor)
Hit Points 57 (6d8 + 30)
Speed 30 ft.
STR
20 (+5)
DEX
14 (+2)
CON
20 (+5)
INT
10 (+0)
WIS
10 (+0)
CHA
12 (+1)
Saving Throws DEX +4
Skills Athletics +7, Perception +2
Senses Passive Perception 12
Languages Common
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Gaea’s Strength. As long as Antaeus is in contact with the earth, his Strength is increased by 4 (included in his statistics), and he has advantage on Strength checks and saving throws. This feature functions if he stands on earth, stone, sand, or mud; even a wooden or stone floor of a building or street is sufficient as long as that is in contact with the actual ground.

Gaea’s Vitality. If he is knocked unconscious or killed while in contact with the earth, Antaeus regains all of his hit points, ends any conditions other than prone that he is being affected by, and can take actions on his next turn. He can only be permanently killed while he is not in contact with the earth. To physically lift him up a creature must be grappling Antaeus and succeed on an opposed Strength (Athletics) check to pin, then has disadvantage on a second opposed Strength (Athletics) check to lift him into the air.

Power Attack. When Anteus makes his first melee weapon attack in a turn, he can choose to take a —5 penalty to his melee weapon attack rolls in exchange for a +10 bonus to melee weapon damage. In addition, Anteus can use a bonus action to make one melee weapon attack after he uses a melee weapon to reduce a creature to 0 hit points or scores a critical hit with it. Anteus can only use this feature on his turn.

Actions

Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d4+5) bludgeoning damage.

Monster Tags: NPC

Habitat: ArcticDesertForestHillMountainUnderdarkUrban

Jyuro

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