Armor Class
13
(chain shirt)
Hit Points
27
(3d8 + 6)
Speed
25 ft.
STR
10
(+0)
DEX
10
(+0)
CON
14
(+2)
INT
10
(+0)
WIS
14
(+2)
CHA
14
(+2)
Skills
Medicine +5, Persuasion +3, Religion +3
Condition Immunities
Frightened
Senses
Passive Perception 13
Languages
Common
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Confusion. when the Cleric casts a spell that targets on or more creature, it must make a DC 18 wisdom saving throw or cast it on the wrong target.
Spellcasting. Steve is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). Steve has the following cleric spells prepared:
Cantrips (at will): light, sacred flame
1st level (4 slots): cure wounds, guiding bolt,
2nd level (2 slots): lesser restoration, hold person
Actions
Mace. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.
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