Medium Humanoid (Any Race), Any Chaotic Alignment
Armor Class 13 (chain shirt)
Hit Points 27 (3d8 + 6)
Speed 25 ft.
STR
10 (+0)
DEX
10 (+0)
CON
14 (+2)
INT
10 (+0)
WIS
14 (+2)
CHA
14 (+2)
Skills Medicine +5, Persuasion +3, Religion +3
Condition Immunities Frightened
Senses Passive Perception 13
Languages Common
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Confusion. when the Cleric casts a spell that targets on or more creature, it must make a DC 18 wisdom saving throw or cast it on the wrong target.

Spellcasting. Steve is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). Steve has the following cleric spells prepared:

Cantrips (at will): light, sacred flame

1st level (4 slots): cure wounds, guiding bolt, 

2nd level (2 slots): lesser restoration, hold person

Actions

Mace. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.

Monster Tags: NPC

Habitat: Urban

lordfatlabrador

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