Medium Humanoid (Dwarf, Elf, Human), Chaotic Good
Armor Class 5 thick cloth
Hit Points 5 (1d8)
Speed 30 ft.
STR
13 (+1)
DEX
5 (-3)
CON
14 (+2)
INT
7 (-2)
WIS
7 (-2)
CHA
11 (+0)
Senses Darkvision only if a race that can have darkvision like elf, Passive Perception 7
Languages Common Any one language (usually Common)
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Actions

Dagger. Melee Weapon Attack: 0 to hit, reach 3 ft., one target. Hit: 2 (1d4) piercing.

Pitchfork.  Melee Weapon attack -1 to hit, reach 5 ft., one target Hit: 2 (1d4) piercing.

Reactions

if one gets dropped down to 1 hp within 5 (FT) of another it can use its reaction to heal 1d4 hp for it.

Description

Commoners include peasants, serfs, slaves, servants, pilgrims, merchants, artisans, and hermits.

Monster Tags: NPC

Habitat: Urban

sincity_dm

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