Armor Class
5
thick cloth
Hit Points
5
(1d8)
Speed
30 ft.
STR
13
(+1)
DEX
5
(-3)
CON
14
(+2)
INT
7
(-2)
WIS
7
(-2)
CHA
11
(+0)
Senses
Darkvision only if a race that can have darkvision like elf, Passive Perception 7
Languages
Common Any one language (usually Common)
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Actions
Dagger. Melee Weapon Attack: 0 to hit, reach 3 ft., one target. Hit: 2 (1d4) piercing.
Pitchfork. Melee Weapon attack -1 to hit, reach 5 ft., one target Hit: 2 (1d4) piercing.
Reactions
if one gets dropped down to 1 hp within 5 (FT) of another it can use its reaction to heal 1d4 hp for it.
Description
Commoners include peasants, serfs, slaves, servants, pilgrims, merchants, artisans, and hermits.
Comments