Armor Class
10
Hit Points
11
(2d8 + 2)
Speed
0 ft., fly 30 ft. It can hover.
STR
7
(-2)
DEX
10
(+0)
CON
12
(+1)
INT
8
(-1)
WIS
10
(+0)
CHA
12
(+1)
Damage Resistances
Acid, Fire, Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Cold, Necrotic, Poison
Condition Immunities
Charmed, Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained
Senses
Darkvision 60 ft., Passive Perception 10
Languages
Argenés
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Incorporeal Movement. The abandoned soul can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Actions
Soul Drain. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) necrotic damage. The target's charisma score is reduced by 1d4. This reduction lasts until the target finishes a long rest.
Description
Abandoned souls are the unforunate victims of the Death Matrons grief.
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