Medium Humanoid, Any Lawful Alignment
Armor Class 15 Natural Armour
Hit Points 73 (8d10)
Speed 30 ft.
STR
13 (+1)
DEX
12 (+1)
CON
12 (+1)
INT
19 (+4)
WIS
17 (+3)
CHA
17 (+3)
Saving Throws INT +7, WIS +6, CHA +6
Damage Immunities Necrotic
Senses Darkvision 240 ft, Passive Perception 17
Languages Undercommon, Common, Read Infernal but can't speak.
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Necrotic Damage Immunity. As coming from a Negative plane, you have inherited the immunities from the planes and have full immunity to necrotic damage.

Spellcasting. The [Averian Elf] is a 10th-level spellcaster. Its spellcasting ability is [Intelligence] (spell save DC 15, +7 to hit with spell attacks). The [Averian Elf] has following [Wizard] spells prepared:
Cantrips (at will): Blade Ward, Mage hand, Shocking Grasp
1st level (4 slots): Detect magic, Disguise self, Shield, Sleep                                                  2nd level (3 slots) Blur, Invisibility, Ray of Enfeeblement                                                          3rd level (3 slots) Clairvoyance, Lightning Bolt, Sending                                                          4th level (3 slots) Confusion, Hallucinatory Terrain                                                                    5th level (2 slots) Telekinesis, Wall of Force         

 

 

Actions

Averian Dagger: Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: # (1d6 + 3) Necrotic damage. 

Averian Shift: Once per day you can go to the Averian plane for 5 hours in the plane but role a D12 and D6 to see how long you were gone in real time.

 

Description

Necrotic Damage Immunity. As coming from a Negative plane, you have inherited the immunities from the planes and have full immunity to necrotic damage.

Averian Dagger: You summon at will your Dagger in your hand.

Evolved Night vision: You can see 240 ft in the dark in front of you. 

Habitat: ArcticGrasslandUnderdarkUrban

ronniemeakin

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