Medium Undead, Neutral Evil
Armor Class 8
Hit Points 28 (3d8 + 9)
Speed 30 ft.
STR
13 (+1)
DEX
7 (-2)
CON
13 (+1)
INT
4 (-3)
WIS
18 (+4)
CHA
16 (+3)
Saving Throws STR +3, CON +3, WIS +6, CHA +5
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages All Understands languages spoken in life, but can't speak. understands the languages it knew in life but can't speak
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Undead Vengeance. If  reduced to 0HP the Bombie explodes. All creatures in a 10ft radius must make a DC 12 DEX Saving Throw or take 2d6 Fire Damage.

Actions

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

Description

Undead zombies move with a jerky, uneven gait. They are clad in the moldering apparel they wore when put to rest, and carry the stench of decay.

Habitat: Urban

Dreadreckon

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