Medium Undead, Lawful Evil
Armor Class 18 Plate Armor
Hit Points 72 (12d8 + 12)
Speed 30 ft.
STR
14 (+2)
DEX
10 (+0)
CON
12 (+1)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Damage Vulnerabilities Bludgeoning
Damage Resistances Piercing
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 9
Languages Understands all languages it knew in life and can speak. When the Crypt Guardian speaks it repeats phrases from the fight it had before it died.
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Crypt Bound. The crypt guardian is unable leave the location it died defending and cannot be more than 200 feet from the location.

Actions

Multiattack. The Crypt Guardian can make 2 attacks with the Maul each turn.
Maul. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d6+2) bludgeoning damage.
Gauntlet Bash. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) bludgeoning damage.

Bonus Actions

Cast Aside (Recharge 6). As a bonus action, the crypt guardian may pick up and throw a stunned enemy 10 feet.

Reactions

Stunning Blow (Recharge 6). If the Crypt Guardian hits a target with two consecutive maul attacks, then the target must succeed at a DC 10 Constitution check or suffer the stunned condition.

Monster Tags: undead

Habitat: Urban

umberfane

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