Armor Class
19
Natural Armor
Hit Points
95
(18d8)
Speed
40 ft., climb 40 ft.
STR
14
(+2)
DEX
14
(+2)
CON
15
(+2)
INT
10
(+0)
WIS
20
(+5)
CHA
15
(+2)
Saving Throws
CON +8, INT +6, WIS +11
Damage Resistances
Psychic
Senses
Darkvision 60, Passive Perception 21
Languages
--
Challenge
18 (20,000 XP)
Proficiency Bonus
+6
Traits
Charge. If the beast moves at least 20 feet straight toward a target and then hits it with a maul attack on the same turn, the target takes an extra 1d6 slashing damage. If the target is a creature, it must succeed on a Strength saving throw against your spell save DC or be knocked prone.
Actions
Maul. Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d8 + 2 + PB slashing damage.
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