Rampage. When the caveman reduces a creature to 0 hit points with a melee attack on its turn, the caveman can take a bonus action to move up to half its speed and make a spear attack.
Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.
Longbow. Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Description
Cavemen are low intelligence and are unable to communicate through language, using only gestures and grunts to communicate with their tribe. They are only interested in their own survival and the survival of their tribe.
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