Medium Humanoid (Human), Any Chaotic Alignment
Armor Class 15 (hide armor, shield)
Hit Points 22 (5d8)
Speed 30 ft.
STR
14 (+2)
DEX
12 (+1)
CON
11 (+0)
INT
6 (-2)
WIS
10 (+0)
CHA
7 (-2)
Saving Throws STR +4
Senses Passive Perception 10
Languages Only communicates with gestures and grunts with its tribe
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Rampage. When the caveman reduces a creature to 0 hit points with a melee attack on its turn, the caveman can take a bonus action to move up to half its speed and make a spear attack.

Actions

Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.

Longbow. Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Description

Cavemen are low intelligence and are unable to communicate through language, using only gestures and grunts to communicate with their tribe. They are only interested in their own survival and the survival of their tribe. 

Monster Tags: Human

Habitat: CoastalDesertForestGrasslandHillMountain

LoriLou

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