Tiny unknown, Lawful Good
Armor Class 24 Natural armor
Hit Points 117 (8d12)
Speed 50 ft., Burrow 10 ft., Climb 20 ft., Swim 15 ft.
STR
18 (+4)
DEX
16 (+3)
CON
21 (+5)
INT
12 (+1)
WIS
13 (+1)
CHA
14 (+2)
Damage Immunities Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Passive Perception 9
Languages Any language his master knows.
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Spellcasting. Blorkenshmork is a 1st-level spellcaster. Its spellcasting ability is Dexterity (13, +2 to hit with spell attacks). Blorkenshmork has following spells prepared:
Cantrips (at will): Mold Earth
1st level (2 slots): Earth Tremor

Proficiencies: Warhammer, Axe, Greataxe, Greatclub

Actions

Action Unarmed Strike: The stone can grow and attack the enemies with its fist, doing 3d6 damage to anything it hits. It can hit three targets within 10 feet of it.

Bonus Actions

He can grow and shrink as a bonus action.

Legendary Actions

Legendary Actions

Can send a message to his owner.

Mythic Actions

Life of a Stone: When Blorkenshmork reaches 0hp and dies, he will disintegrate. All but one tiny stone will be left, and rocks around it will be pushed towards the central stone. By morning the stone will have gone back to his normal happy self, and go back to his owner.

Description

The stone can't talk however it can make facial expressions and is very cute. He can grow from tiny to huge, however only when he's attacking. The only way he'll ever attack something would be if his wanted him to. Blorkenshmork will fight until dead, so be careful when having him around during a fight.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

IadosDreloussla

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