Spellcasting. Blorkenshmork is a 1st-level spellcaster. Its spellcasting ability is Dexterity (13, +2 to hit with spell attacks). Blorkenshmork has following spells prepared:
Cantrips (at will): Mold Earth
1st level (2 slots): Earth Tremor
Proficiencies: Warhammer, Axe, Greataxe, Greatclub
Action Unarmed Strike: The stone can grow and attack the enemies with its fist, doing 3d6 damage to anything it hits. It can hit three targets within 10 feet of it.
He can grow and shrink as a bonus action.
Legendary Actions
Can send a message to his owner.
Life of a Stone: When Blorkenshmork reaches 0hp and dies, he will disintegrate. All but one tiny stone will be left, and rocks around it will be pushed towards the central stone. By morning the stone will have gone back to his normal happy self, and go back to his owner.
Description
The stone can't talk however it can make facial expressions and is very cute. He can grow from tiny to huge, however only when he's attacking. The only way he'll ever attack something would be if his wanted him to. Blorkenshmork will fight until dead, so be careful when having him around during a fight.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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