Armor Class
12
Hit Points
6
(3d6 - 3)
Speed
30 ft.
STR
10
(+0)
DEX
14
(+2)
CON
9
(-1)
INT
10
(+0)
WIS
12
(+1)
CHA
4
(-3)
Saving Throws
DEX +4
Senses
Passive Perception 11
Languages
Common, Tegaidd
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Smell Blood. The coblyn has advantage on melee attack rolls against any creature that has lost hit points in the current combat. All coblynau who can see a creature injured by an allied coblyn must swarm to that enemy no matter the personal risk involved.
Actions
Stick. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 2 (1d4) piercing damage.
Comments