Acrid Curse. The Archrid is a twisted abomination made by failed transmutation magic. It is immune to shape change effects such as the polymorph spell.
Broodmother. The Broodmother Caries Dreadspawn on its abdomen. IF the Broodmother dies 1d4+2 dreadspawn will emerge from the corpse.
Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Sense. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.
Web Walker. The spider ignores movement restrictions caused by webbing.
Multiattack. The Amalgamation makes two attacks: with either its bite or with its bile.
Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit: 17 (2d10 + 5) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 13 (4d6) poison damage on a failed save, or half as much damage on a successful one.
Wretched Bile. Ranged Weapon Attack: +8 to hit, Range 30/120, one creature. Hit: (2d8 +5) Acid damage.
Release Swarm (recharge 5-6). The Broodmother releases 2 Dreadspawn adjacent to it. If there is no adjacent space they may share its space.
Description
The Acrid Broodmother is a twisted humanoid transmuted into a large spider-like abomination by dark magic. Their abdomen is much larger than other Acrid and has an opening on the bottom with large rib-like protrusions close it off. The broodmother can open and close this opening to a cavity in their thorax where some of the dreadspawn are kept safe. The broodmother will release dreadspawn if threatened, or if it dies.
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