Medium Beast, Chaotic Neutral
Armor Class 13 (natural armor)
Hit Points 13 (2d8 + 4)
Speed 40 ft.
STR
12 (+1)
DEX
10 (+0)
CON
14 (+2)
INT
4 (-3)
WIS
11 (+0)
CHA
8 (-1)
Skills Perception +3
Damage Vulnerabilities Cold
Damage Resistances Fire; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 60ft, Passive Perception 10
Languages Abyssal, Common, Infernal Can understand but not speak
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Multiple Heads. the Cerberus puppy has three heads. while it has more than one head, the Cerberus puppy had advantage on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.

Actions

Multiattack. The Cerberus puppy makes as many attacks as it has heads.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

Fire Breath (Recharge 6). The Cerberus puppy exhales a 15-foot cone of fire. Each creature in the area must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed  save, and half as much on a successful one.

Monster Tags: Misc Creature

3amCritter

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