Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Multiple Heads. the Cerberus puppy has three heads. while it has more than one head, the Cerberus puppy had advantage on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.
Multiattack. The Cerberus puppy makes as many attacks as it has heads.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Fire Breath (Recharge 6). The Cerberus puppy exhales a 15-foot cone of fire. Each creature in the area must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, and half as much on a successful one.
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