Medium Construct, Any Alignment
Armor Class 15 Natural armor
Hit Points 14 (2d12 + 1)
Speed 30 ft.
STR
12 (+1)
DEX
12 (+1)
CON
12 (+1)
INT
12 (+1)
WIS
16 (+3)
CHA
12 (+1)
Damage Resistances All
Senses Passive Perception 14
Languages All
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Fist. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 13 (2d12) bludgeoning damage. 

BD-I Blaster. Ranged Weapon Attack: +2 to hit, range 30/60 ft., 1 target. Hit: 8 (2d6 + 1) force damage.

Description

Looks like human, but with an armored plating. Also, it's a robot, and it doesn't really look like a human, it looks like a robot. It's just shaped like a human.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Urban

An_Open_Field