Small Beast, Chaotic Neutral
Armor Class 13 fur
Hit Points 99 (18d6 + 36)
Speed 40 ft., Climb 20 ft.
STR
15 (+2)
DEX
15 (+2)
CON
15 (+2)
INT
7 (-2)
WIS
10 (+0)
CHA
13 (+1)
Saving Throws DEX +4, CON +4
Skills Intimidation +5
Damage Resistances Thunder
Condition Immunities Frightened
Senses Passive Perception 9
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Reckless. At the start of its turn, Animal can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Aggressive. As a bonus action, Animal can move up to its speed toward a hostile creature that it can see.

Actions

Multiattack. Animal makes one eat drums attack and one headbutt attack.

Eat Drums! Melee Or Ranged Weapon Attack: +5 to hit, reach 5 ft or range 30/60 ft., one target. Hit: 11 (1d12 + 5) bludgeoning damage.

Headbutt. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) bludgeoning damage.

Description

Originating from the Muppet theater, Animal roams the world, finding wonders like bunny rabbits. His sanity levels are very low and constantly lowering, causing him to rampage.

Monster Tags: humanoid

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdarkUnderwaterUrban

d0ctordastardly

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