Reckless. At the start of its turn, Animal can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.
Aggressive. As a bonus action, Animal can move up to its speed toward a hostile creature that it can see.
Multiattack. Animal makes one eat drums attack and one headbutt attack.
Eat Drums! Melee Or Ranged Weapon Attack: +5 to hit, reach 5 ft or range 30/60 ft., one target. Hit: 11 (1d12 + 5) bludgeoning damage.
Headbutt. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) bludgeoning damage.
Description
Originating from the Muppet theater, Animal roams the world, finding wonders like bunny rabbits. His sanity levels are very low and constantly lowering, causing him to rampage.
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