Spellcasting. The Witch is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). The Witch has the following spells prepared:
Cantrips (at will): acid splash, friends, mage hand, Mind Sliver
1st level (4 slots): tasha's caustic brew, witch bolt, unseen servant, identify
2nd level (3 slots): alter self, suggestion
3rd level (3 slots): bestow curse, clairvoyance, glyph of warding
4th level (3 slots): fabricate, hallucinatory terrain
5th level (1 slot): Create Ritual
Ritual Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage. When it has absorbed 10 hit points in the dagger, it can unleash a first level spell as a cantrip.
Description
Witches that live in the bogs. Similarly to Wizards who spend many years researching spells, these Witches are also very dedicated to their rituals. But they are interested in neither morals nor acceptance. They search for the most valuable materials they can find which ranges from human organs to dragon eyes, however a they dedicate themselves to make deals to get them instead of going through the trouble. The Bog Witches held daggers with incomprehensible runes on them as they tore out the tongues, eyes, hearts of many to use for their rituals.
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