Armor Class
10
natural
Hit Points
1
(1d4 - 1)
Speed
30 ft.
STR
2
(-4)
DEX
13
(+1)
CON
9
(-1)
INT
2
(-4)
WIS
10
(+0)
CHA
4
(-3)
Skills
Acrobatics +5, Perception +5, Stealth +4
Senses
Darkvision, Passive Perception 15
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Dexterous. Chipmunks have advantage on all dexterity saves.
Scent. Chipmunks have advantage on all wisdom checks related to their sense of smell.
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1 piercing damage.
Lair and Lair Actions
A species of rodent found in almost any clime or terrain.
Comments