Armor Class
13
Hit Points
22
(4d8 + 4)
Speed
40 ft.
STR
12
(+1)
DEX
17
(+3)
CON
12
(+1)
INT
10
(+0)
WIS
13
(+1)
CHA
11
(+0)
Skills
Perception +3, Stealth +5
Senses
Passive Perception 13
Languages
Understands Aquan but can't speak it
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Underwater breathing.
Actions
Ram. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
Teleport (Recharge 4–6). The fish magically teleports, along with any equipment it is wearing or carrying, up to 40 feet to an unoccupied space it can see. Before or after teleporting, the fish can make one ram attack.
Description
A blink fish takes its name from its ability to blink in and out of existence, a talent it uses to aid its attacks and to avoid harm.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
9/2/2018 7:10:35 PM
|
14
|
1
|
1
|
Coming Soon
|
Comments