Brave. The swordsman has advantage on saving throws against being frightened.
Multiattack. The swordsman makes two melee attacks.
Broadsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
Parry. The swordsman adds 2 to its AC against one melee attack that would hit it. To do so, the swordsman must see the attacker and be wielding a melee weapon.
Punish. Once per short rest the swordsman can punish a miss from an attacker. After a parry the swordsman can choose to punish the miss as a bonus action. This attack automatically hits half the damage of the swordsman's melee weapon. This ability is replenished when an ally is incapacitated.
Description
Swordsmen are skilled soldiers trained in the art of swordsmanship. They often serve nobles as guards, or train soldiers in swordplay. They aren't as tough as knights, but if they are ignored they can be deadly.
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