Spellcasting. The battle shaman is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). It has the following druid spells prepared:
Cantrips (at will): Thorn Whip, Magic Stone, Thunderclap
1st level (4 slots): Cure Wounds, Healing Word, Ice Knife,
2nd level (3 slots): Barkskin, Healing Spirit
3rd level (2 slots): Call Lightning, Sleet Storm, Tidal Wave
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Sling. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage. If stones are magic stones +5 to hit, and 6 (1d6 + 3) bludgeoning damage.
Description
Battle Shamans are magically imbued shamans, often found in societies with a druidic rather than priestly religious tradition. They have been specifically trained, and readied for battle equipped with the best available weapons and armor, and have prepared their miracles for combat. Though skilled in their own right, and often times more versitile than the priests of other civilizations, battle shamans often lack the training of dedicated war priests.
Comments