Medium Beast, Unaligned
Armor Class 16 Natural Armor
Hit Points 50 (10d8 + 10)
Speed 30 ft.
STR
16 (+3)
DEX
15 (+2)
CON
16 (+3)
INT
1 (-5)
WIS
6 (-2)
CHA
3 (-4)
Saving Throws STR +5, DEX +4, CON +5
Condition Immunities Blinded, Paralyzed, Poisoned
Senses Passive Perception 12
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Channeling. This centipede has endured many types of damage and has evolved to be resistant to most damage types.

Soft Stomach. This creature's major weakness is its under belly. When hit on the under belly the creature receives a critical hit.

 

Actions

Charge. +3 to hit. If a creature is 15 ft within the range of the centipede the centiped can make a charge attack 2d6+3.

Bite. +5 to hit if a creature is within a 5 ft range. If bit by this creature the the creature takes  (1d4 +2) damage, and the target must succeed on a DC 12 Constitution saving throw or take (3d6) channeled type damage of Acid, Cold, Force, Lightning, Necrotic, Poison, or Thunder. If the effect does not apply use a poison damage. Psychic, Bludgeoning, Piercing, Slashing, or Radiant damage types. 

If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

 

Reactions

Channeling. As a reaction to its last damage type the centipede will conduct the same damage type to its next attack. This channeling effect does not apply Psychic, Bludgeoning, Piercing, Slashing, or Radiant damage types. 

Description

Hard exoskeleton. The centipede takes 1/2 damage from all damage types except Radiant and Psychic. 

Monster Tags: Misc Creature

Habitat: Underdark

SkaCat

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