Full Force Bombs: The BomBer's Attacks ignore fire and force resistance and immunity.
Multiattack: The BomBer loses 1 Bomb Blast, and 2 BomB Booms.
BomB Boom: Melee Weapon Attack: +12 to hit, reach 5 ft., 1 target. Hit: (3d12 + 12) Fire damage plus (1d20+12) force damage.
BomB Blast: RangedWeapon Attack: +10 to hit, range 300/600 ft., up to 3 targets that are no more than 10ft apart from each other. Hit: (8d12 + 10) fire damage plus (2d20 force damage.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
It's a Giant BomBer (yes the capital B's are intentional), it is a large xvart construct, with multiple small holes in its palms, and a giant hole in one hand, it uses the small holes for its BomB Boom, and the large hole for its BomB Blast. It shoots BomBs out of its hands, BomBs are like bombs but way more deadly.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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