Gargantuan Monstrosity, Unaligned
Armor Class 12
Hit Points 90 (12d12 + 12)
Speed 80 ft.
STR
30 (+10)
DEX
10 (+0)
CON
22 (+6)
INT
1 (-5)
WIS
10 (+0)
CHA
5 (-3)
Damage Resistances All
Damage Immunities Bludgeoning
Senses Passive Perception 10
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Nervous Energy. If the Monstrous Pony becomes Frightened, it is not subjected to the typical effects of the Frightened condition. Instead, for the duration of the Frightened condition, the pony takes no actions except Dash, Dodge, or Disengage, and its movement speed is doubled. Each time the pony moves more than 80 feet during its turn while it is frightened in this way, any creature riding the Monstrous Pony must succeed on a DC 12 Wisdom (Animal Handling) skill roll or Dexterity saving throw (their choice) or fall Prone. While it is frightened in this way, the Monstrous Pony cannot be Paralyzed, Petrified, Stunned, Incapacitated, or Grappled, due to the terrific energy with which the monstrous creature resists.

Actions

Monstrous Pony Hooves. Melee Weapon Attack: +12 to hit, reach 20 ft., one target plus up to three others within 5 feet of that target. Hit: 42 (3d20 + 11) bludgeoning damage.

Legendary Actions

Mobile By Association. While touching a creature which has a Burrow, Climb, Fly, Hover, or Swim speed, the Monstrous Pony has a movement speed of that type, equal to its walking speed.

Previous Versions

Name Date Modified Views Adds Version Actions
3/25/2021 12:09:26 AM
5
0
0.1a
Coming Soon

Monster Tags: Misc Creaturepet

Habitat: Grassland

ProphetZarquon

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