Shapechanger. The mimic can use its action to polymorph into an object or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
Adhesive (Object Form Only). The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic is also grappled by it (escape DC 13). Ability checks made to escape this grapple have disadvantage.
False Appearance (Object Form Only). While the mimic remains motionless, it is indistinguishable from an ordinary object.
Grappler. The mimic has advantage on attack rolls against any creature grappled by it.
Metal Mimicry. If Boxy chooses to, it can make its pseudopod out of metal and have it do piercing damage, or slashing damage.
Spider Chest! Boxy can pop out its favorite spider legs and gains the ability spiderclimb.
Multiattack. Boxy makes three attacks with its pseudopods, or with its shiny knives from its storage.
Pseudopod. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (2d8 + 3) bludgeoning damage. If the mimic is in object form, the target is subjected to its Adhesive trait.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) acid damage.
Mithril Dagger. melee weapon attack +9 slashing damage 2d10
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Posted Nov 22, 2021WOOO! I am so glad that someone has statted up this awesome character. Hats of to you sir/madam. *bows deeply*