Medium Construct, Any Alignment
Armor Class 20 Speed
Hit Points 4 (2d4 - 1)
Speed 300 ft.
STR
12 (+1)
DEX
30 (+10)
CON
12 (+1)
INT
12 (+1)
WIS
12 (+1)
CHA
12 (+1)
Saving Throws DEX +18
Damage Vulnerabilities Lightning
Senses Passive Perception 11
Languages All
Challenge 28 (120,000 XP)
Proficiency Bonus +8
Actions

Ram. Melee Weapon Attack: +10 to hit, reach 100 ft., 1 target. Hit: 150 (3d100 - 1) bludgeoning damage. 

 

Description

Looks like metal human, except is rarely seen because it's so fast.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Urban

An_Open_Field