Medium Fey
Armor Class 15 Natural Armor
Hit Points 91 (11d8 + 42)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
15 (+2)
INT
18 (+4)
WIS
15 (+2)
CHA
14 (+2)
Saving Throws WIS +5
Skills Animal Handling +5, Arcana +7, Nature +7, Perception +8, Stealth +5
Senses Darkvision, Passive Perception 18
Languages Common, Elvish, Sylvan
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Magic Resistance. The Autumn Witch fighter has advantage on saving throws against spells and other magical effects.

Fallen Leaves. The Autumn Witch is vulnerable to slashing and fire damage.

Advanced Magic. The Autumn Witch is able to cast 4 spell slots worth of spells each turn (cantrips count as 1).

Natural Strider. The Autumn Witch can move through nonmagical difficult terrain without spending extra movement. She can also pass through nonmagical plants without being slowed by them and without taking damage from them if they have thorns, spines, or a similar hazard. In addition, she has advantage on saving throws against plants that are magically created or manipulated to impede movement, such those created by the entangle spell.

Spellcasting. The Autumn Witch is a 8th-level spellcaster. Her spellcasting ability is intelligence (spell save DC 15, +7 to hit with spell attacks). The Autumn Witch has the following wizard spells prepared :

Cantrips (at will): Dancing Lights, Sapping Sting, Chill Touch, Ray of Frost

1st level (4 slots): Detect Magic, Expeditious Retreat, Fog Cloud, Sleep

2nd level (3 slots): Misty Step, Ray of Enfeeblement, Web, Hold Person

3rd level (3 slots): Gaseous Form, Erupting Earth

4th level (2 slots): Blight, Greater Invisibility

Actions

Pumpkin Crescent Staff. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, or 8 (1d12 + 2) bludgeoning damage if wielded with two hands. Whether the attack hits or not, the Autumn Witch can then use a bonus action to activate the staff. The staff proceeds to throws pumpkin seeds all around the target in a 10ft radius, they grow rapidly into an oversized pumpkin patch filled with roots and vines, a creature moving through the area must spend 4 feet of movement for every 1 foot it moves. This lasts for 2 rounds before withering into compost.

 

Bonus Actions

 

 

Reactions

Leaf Storm (3/day). When a creature successfully hits the autumn witch with a melee attack, she can use her reaction to cause a powerful storm of leaves to appear from her clothing and spin around her in a 10ft radius wide sphere, making the area heavily obscured until the end of her next turn. The Autumn Witch remains unaffected by this magical effect.

Description

Autumn Witch has 9 leaves on her body that fall off every time she takes 10 damage.

Previous Versions

Name Date Modified Views Adds Version Actions
3/26/2021 11:19:36 PM
15
6
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Coming Soon
Smith1928

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