Medium Construct, Unaligned
Armor Class 19 (natural armor)
Hit Points 75 (10d8 + 30)
Speed 30 ft., Burrow 15 ft.
STR
18 (+4)
DEX
18 (+4)
CON
16 (+3)
INT
1 (-5)
WIS
3 (-4)
CHA
1 (-5)
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Fire, Poison, Psychic
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 6
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Antimagic Susceptibility. The guardian is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the guardian must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance. While the guardian remains motionless, it is indistinguishable from a normal statue.

Archer’s Eye. As a bonus action, the animated fire guardian can add 1d8 to its next attack or damage roll with a longbow.

Actions

Multiattack. The guardian makes two melee attacks.

Greataxe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit:  10 (1d12 + 4) slashing damage.

Greatsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Longbow. Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage. 

Previous Versions

Name Date Modified Views Adds Version Actions
3/27/2021 2:17:49 AM
11
2
1
Coming Soon

Habitat: Urban

Birbs_Nest

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