Large Fiend, Unaligned
Armor Class 13 (natural armor)
Hit Points 35 (4d8 + 12)
Speed 60 ft., Fly 30 ft. flying = Hovering. ashen horse can hover 20 feet off the ground and can glide using feather falling. Ashen horse can hover for 2 hours until it needs a short rest to gain agility again.
STR
18 (+4)
DEX
15 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
13 (+1)
CHA
15 (+2)
Damage Immunities Fire
Senses Passive Perception 11
Languages Common and Infernal but can't speak
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Confer Fire Resistance. The ashen horse can grant resistance to fire damage to anyone riding it.

Smoky Step. While in dim light or darkness, the Ashen horse and it's riders can teleport as a action up to 30 feet to an unoccupied space it can see that is also in dim light or darkness. 3 times a long rest

Actions

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage

Shadow Stealth. While in dim light or darkness, the ashen horse can take the Hide action as a action and bring there rider or riders.

 

Description

A burned out nightmare horse. lost its powers but still a scary, fearsome horse.

Previous Versions

Name Date Modified Views Adds Version Actions
4/10/2021 10:37:47 PM
7
1
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Coming Soon
AriesWilliams

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