Pack Tactics. The goblin has advantage on an attack roll if at least one of the goblin's allies is within 5 feet of the creature and isn't incapacitated.
Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Description
Ever since The Coalition struck a deal with the Blackstone Mountain Kobolds, they have been trained to capitalize on their numbers, taking advantage of every miss step an opponent takes while surrounded by its allies. The Coalition has truly bred dangerous soldier from their allies tactics.
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