Small Fiend (Demon), Lawful Evil
Armor Class 12
Hit Points 12 (4d6 - 2)
Speed 25 ft.
STR
10 (+0)
DEX
14 (+2)
CON
8 (-1)
INT
8 (-1)
WIS
7 (-2)
CHA
8 (-1)
Damage Resistances Fire
Senses Darkvision 120 ft., Passive Perception 8
Languages Abyssal, Common
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Pack Tactics. The Carver has advantage on an attack roll against a creature if at least one of the fallen's allies is within 5 feet of the creature and the ally isn't incapacitated.

Nimble Escape. The Carver can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 2) slashing damage.

Reactions

Cowardice. The Carver can take the Disengage action as a reaction when an ally within vision dies. This movement must be spent running away from the body.

Description

The small fiendish creature known as a Carver are craven fiends that commonly infest caves and dungeons. They make up for their physical ineptitude by swarming a creature with numbers.

Monster Tags: Demon

Habitat: ArcticCoastalDesertForestHillMountainSwampUnderdarkUrban

Soultrain

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