Armor Class
14
(natural armor)
Hit Points
7
(1d6 + 4)
Speed
30 ft., Climb 30 ft.
STR
5
(-3)
DEX
14
(+2)
CON
12
(+1)
INT
11
(+0)
WIS
10
(+0)
CHA
3
(-4)
Damage Vulnerabilities
Bludgeoning
Damage Immunities
Poison
Senses
Blindsight 30 ft., Tremorsense 60 ft., Passive Perception 10
Languages
Telepathy 30 ft.
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Spellcasting. The centipede is a 1st level spellcaster. Its spellcasting ability is Intelligence (spell save DC 11, +1 to hit with spell attacks). It has the following wizard spells prepared:
Cantrips: infestation, mold earth, poison spray.
1st level (2 slots): earth tremor, longstrider, ray of sickness.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
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