Small Monstrosity, Neutral Evil
Armor Class 14 (natural armor)
Hit Points 7 (1d6 + 4)
Speed 30 ft., Climb 30 ft.
STR
5 (-3)
DEX
14 (+2)
CON
12 (+1)
INT
11 (+0)
WIS
10 (+0)
CHA
3 (-4)
Damage Vulnerabilities Bludgeoning
Damage Immunities Poison
Condition Immunities Poisoned, Prone
Senses Blindsight 30 ft., Tremorsense 60 ft., Passive Perception 10
Languages Telepathy 30 ft.
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Spellcasting. The centipede is a 1st level spellcaster.  Its spellcasting ability is Intelligence (spell save DC 11, +1 to hit with spell attacks).  It has the following wizard spells prepared:

Cantrips: infestation, mold earth, poison spray.

1st level (2 slots): earth tremor, longstrider, ray of sickness.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

Monster Tags: Misc Creature

Habitat: UnderdarkUrban

Nova_Oven

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