Legendary Resistance (1/Day). If Baroness Fantasia fails a saving throw, she can choose to succeed instead.
Regeneration. The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and isn’t in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn’t function at the start of the vampire’s next turn.
Sunlight Hypersensitivity. The vampire takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks.
Multiattack. The vampire makes three attacks, only one of which can be a bite attack.
Whip of Thorns. Melee Weapon Attack: +10 to hit, reach 5 ft., one creature. Hit: 11 (2d6 + 6) slashing damage. On a hit, the targeted enemy must make a DC 16 STR Save or be pulled 10 feet closer.
Showtime~! (2/Day). The Baroness creates 5 medium monsters under the Animate Objects spell, each attacking just a single target as a Bonus Action. The spell can only be cast again once all 5 have been defeated.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
3/29/2021 5:30:17 PM
|
19
|
2
|
--
|
Coming Soon
|
Comments