Medium Undead, Lawful Evil
Armor Class 17 (mage armor)
Hit Points 144 (17d8 + 68)
Speed 30 ft.
STR
18 (+4)
DEX
18 (+4)
CON
18 (+4)
INT
17 (+3)
WIS
15 (+2)
CHA
20 (+5)
Saving Throws DEX +7, WIS +5, CHA +8
Skills Perception +7, Stealth +9
Damage Resistances Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 120 ft., Passive Perception 17
Languages the languages it knew in life
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Legendary Resistance (1/Day). If Baroness Fantasia fails a saving throw, she can choose to succeed instead.

Regeneration. The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and isn’t in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn’t function at the start of the vampire’s next turn.

Sunlight Hypersensitivity. The vampire takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks.

Actions

Multiattack. The vampire makes three attacks, only one of which can be a bite attack.

Whip of Thorns. Melee Weapon Attack: +10 to hit, reach 5 ft., one creature. Hit: 11 (2d6 + 6) slashing damage. On a hit, the targeted enemy must make a DC 16 STR Save or be pulled 10 feet closer.

Showtime~! (2/Day). The Baroness creates 5 medium monsters under the Animate Objects spell, each attacking just a single target as a Bonus Action. The spell can only be cast again once all 5 have been defeated.

Previous Versions

Name Date Modified Views Adds Version Actions
3/29/2021 5:30:17 PM
19
2
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Coming Soon

Monster Tags: Shapechanger

Habitat: Urban

EVTaurus

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