Medium Humanoid (Dwarf), Chaotic Neutral
Armor Class 17 (Scale mail, shield )
Hit Points 32 (6d8 + 5)
Speed 25 ft.
STR
16 (+3)
DEX
10 (+0)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Damage Vulnerabilities Bludgeoning, Force
Damage Immunities Necrotic, Poison
Condition Immunities Exhaustion, Poisoned
Senses Passive Perception 10
Languages Common, Dwarvish
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Innate Spellcasting: Vondal can cast the following spell without the components from Xanathar's guide:                                                                                                                              At will: Chaos Bolt

Bloodied:  The only way to come back to his other form is to take 15 necrotic damage. 

Durthane: Durthane becomes a Skeleton Warrior when Vondal transforms.

Magic Aura: At all times in a 10ft circle with Vondal as the center, the Cause Fear (DC 14 Cha. Saving throw) spell is all around Vondal on his turn. 

Actions

Multiattack: Vondal can attack twice with Bloodhead, or once with one of his spells. 

Bloodhead: Melee weapon attack: +6, reach 5ft., one target: HIt: 10 (2d6 + 3) slashing plus 3 (1d6) necrotic damage. Whenever Vondal kills a creature with one or more heads, he decapitates it. He can use his bonus action to launch the head up to 60ft. away. 

Description

Vondal Bloodstone was a normal dwarf until he picked up Bloodhead, a notoriously evil sword that affects the composition of the wielder. He was desperate for fame, and the sword's evil personality used that to join up with Nezznar, a drow. 

Previous Versions

Name Date Modified Views Adds Version Actions
3/30/2021 11:29:50 PM
4
1
5e
Coming Soon
3/31/2021 12:35:32 AM
4
0
5e
Coming Soon

Monster Tags: NPC

Habitat: ForestGrasslandHillMountainUrban

icefire17

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