Vampyric Bite: Each time fire damage is dealt, heal vampyro bat for fire damage dealt.
Horde Loyalty: Each time a vampyro bat takes damage, split damage between all bats and variants within 5 feet, keeping remainders to self.
Eternal Flame: Fire damage is halved for vampyro bats and cold damage is doubled. Immunity to deafness and exhaustion are also granted.
Burning Bite: Targets one target of known location within 5 feet. Deals 1d10 fire damage to target. Each round afterward for 5 rounds, or until this vampyro bat dies, whichever happens first, deal 1d4 fire damage.
Fire Fang: Targets one target of known location within 2 feet. Deal 2d10 fire or acid damage, whichever would deal more damage, to target. If both would deal same amount of damage, do fire damage.
Description
A vampyro bat is an elemental beast that is the result of a fluxuation of elemental energy in a bat. They have aggressive instincts that are a result of their elemental energy.
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