Medium Construct, Neutral Evil
Armor Class 16 Chain Mail, Helmet
Hit Points 45 (3d10 + 10)
Speed 30 ft., Fly 30 ft.
STR
16 (+3)
DEX
15 (+2)
CON
20 (+5)
INT
15 (+2)
WIS
15 (+2)
CHA
15 (+2)
Saving Throws STR +5
Skills Arcana +3, Deception +2
Damage Immunities Acid, Cold
Condition Immunities Blinded, Exhaustion, Frightened, Petrified, Poisoned
Senses Darkvision, Passive Perception 15
Languages Common, Telepathy But can still speak without it., Undercommon
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Floating Shards.

If any creature stands five feet close to a Blacksoul Soldier, must make a DC 10 Constitution roll or take 1d4 slashing damage for each turn they stand there (This trait does not affect Blacksoul Soldiers).

Deconstructing Explosion.

If a Blacksoul Soldier dies, any creatures within 10 feet must make a DC 15 Constitution check or take 1d8 slashing damage (This trait does not affect Blacksoul Soldiers).

 

 

Actions

Multiattack. The Blacksoul Soldier makes two melee attacks.

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 3)  damage.

Longbow. Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 5 (1d8) piercing damage.

Description

Blacksoul Soldiers are dark and mysterious constructs created from black shards that contain dark magic. They have black armour and floating around them are black shards. When they die, they explode into black sharp bits. They have no feelings or emotions.

Previous Versions

Name Date Modified Views Adds Version Actions
9/6/2018 11:22:18 PM
31
0
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Coming Soon

Monster Tags: NPC

Habitat: Underdark

ZK_06

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