Huge Celestial, Unaligned
Armor Class 15
Hit Points 72 (9d10 + 24)
Speed 40 ft.
STR
18 (+4)
DEX
14 (+2)
CON
15 (+2)
INT
14 (+2)
WIS
16 (+3)
CHA
10 (+0)
Saving Throws DEX +5, WIS +6
Skills Perception +3, Stealth +6
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 60 ft, Passive Perception 13
Languages Telepathy 1 target, 120 feet. --
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Keen Smell. The tiger has advantage on Wisdom (Perception) checks that rely on smell.

Pounce. If the tiger moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.

Actions

 

Multiattack. The astral tiger makes two attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 8) piercing damage.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 8) slashing damage.

Description

Territorial and Solitary, a Tiger must be impressed by strong and independent people, and somewhat intelligent.

Monster Tags: Misc Creature

Habitat: ArcticMountain

Lunarous

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