Armor Class
16
Studded Leather
Hit Points
94
(11d10 + 33)
Speed
50 ft.
STR
17
(+3)
DEX
16
(+3)
CON
16
(+3)
INT
3
(-4)
WIS
12
(+1)
CHA
7
(-2)
Saving Throws
CON +7
Skills
Perception +5, Stealth +7, Survival +5
Senses
Passive Perception 15
Languages
--
Challenge
11 (7,200 XP)
Proficiency Bonus
+4
Traits
Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Multiattack. The wolf makes two melee attacks, one with its Bite and one with its Claws
Actions
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d8 + 3) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 3) piercing damage
Comments