Medium Swarm of Medium humanoids, Chaotic Evil
Armor Class 14 Natural Armor
Hit Points 22 (22d20 + 13)
Speed
STR
17 (+3)
DEX
18 (+4)
CON
16 (+3)
INT
13 (+1)
WIS
12 (+1)
CHA
14 (+2)
Saving Throws DEX +7
Damage Vulnerabilities Acid, Bludgeoning, Fire
Damage Resistances Cold
Condition Immunities Frightened
Senses Passive Perception 13
Languages monster language [ can learn other languages after a short while
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Special Trait Name- Weightless: It gives +3 dexterity

Spellcasting- It gives +1 wisdom, and +2 intelligence it raises + 1 every level up 

Actions

Action Name- run, hide, attack, kill, allign                                                                                                     

Action Melee Attack- Sword Dance: it does 4 d6 atk dmg [Physical] +1 d4 atk [Physical] if two of the first four rolls are identical 

Action Ranged Attack- Blow Dart: 2 d4 atk dmg [Physical] +1 d6 atk dmg [Poison] 5+ needed to succeed                                                                                                                             Bow [Fire, Ice, Lightning]: 1 d6 atk dmg [Physical] / 1 d6 atk dmg [Physical] +2 d4    [Fire Damage] / 1 d6 atk dmg [Physical] +(Freeze) 5+ needed to freeze / 1 d6 atk dmg [Physical] +(Electrocute) 3+ needed to succeed 

Bonus Actions

Bonus Action- Charm: It kills all charmed victims

Reactions

Reaction Name- [dmg]block/dodge/counter attack

Description

A more hostile variant of the more docile tooth fairy

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: beast companion

Habitat: Forest

France_M_Robinson

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