Special Trait Name. cabbits are causious but depending on what type of speices they are such as tom cabbits they are dangerous
Spellcasting. The [cabbit] is a beast that starts at level two. Its spellcasting ability is [at least ten] (the spell save is a d8 and a d20 is with spell attacks The cabbits have the following ve si us spells prepared:
Cantrips (at will): [a tunnel out of nowhere], [the shake of a tail]
1st level (# slots): [the thumps of a thousand], [choose wisely]
Action Name. Enter the description for your action.
Action Melee Attack. Melee Weapon Attack: d20 to hit, d20 reach # ft., # target. d20 to Hit: a number higher then eleven can destroy it
Action Ranged Attack. RangedWeapon Attack: d20 to hit, d4 to range #/# ft., # d1 target. d20 Hit: a number higher then five can not kill it
they love there favourite fprey called carrot fish there like a weird mix of carrots and fish they are a orangey red tin colour
Reaction Name. when scared cabbits will use there paws to scurry away they have a defense mechanism if attacked they will make a strange noise that will pierce your ear with pain
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
a body of a rabbit the tail of a cat the ears of a cat and the language of the half lings cabbits are regularly orange
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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