Keen Senses. Advantage on perception checks that rely on smell.
Multiple Attack. Can make two attacks each round, 1 bite and 1 claw, or two claws.
Action Melee Attack. Bite: +4 to hit, reach 5 ft., 1 target. Hit: 1d6 + 2 [piercing] damage.
Action Melee Attack. Claw: +4 to hit, reach 5 ft., 1 target. Hit: 1d4 + 2 [slashing] damage.
Pounce. If the panther moves at least 20ft straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 strength saving throw or be knock prone. If the target is prone, the panther can make one bit attack against it as a bonus action.
Fierce Protector. As a reaction, can use it's claw attack if it is within reach of anyone attacking the being it has sworn to protect.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Description
Large black panther that has sworn to protect a being and will sacrifice itself to do so.
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