Medium Beast, Lawful Neutral
Armor Class 12 natural armor
Hit Points 13 (3d8 + 3)
Speed 40 ft., Walk 50 ft.
STR
14 (+2)
DEX
16 (+3)
CON
10 (+0)
INT
4 (-3)
WIS
14 (+2)
CHA
7 (-2)
Saving Throws DEX +5
Senses Passive Perception 14
Languages Common, Elvish, Sylvan Can understand languages, but cannot speak
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Keen Senses. Advantage on perception checks that rely on smell.

Actions

Multiple Attack. Can make two attacks each round, 1 bite and 1 claw, or two claws.

Action Melee Attack. Bite: +4 to hit, reach 5 ft., 1 target. Hit: 1d6 + 2 [piercing] damage. 

Action Melee Attack. Claw: +4 to hit, reach 5 ft., 1 target. Hit: 1d4 + 2 [slashing] damage. 

Pounce. If the panther moves at least 20ft straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 strength saving throw or be knock prone. If the target is prone, the panther can make one bit attack against it as a bonus action.

Reactions

Fierce Protector. As a reaction, can use it's claw attack if it is within reach of anyone attacking the being it has sworn to protect.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Description

Large black panther that has sworn to protect a being and will sacrifice itself to do so. 

JadeOwl

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