Siege Monster. The elemental deals double damage to objects and structures.
Radioactive Aura. The elemental deals 1d6 poison damage to all creatures within a 10ft. radius, and 2d6 poison damage to all creatures within a 5ft. radius at the beginning of every turn.
Slam. Melee Weapon Attack: +8 to hit, reach 10ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.
Radioactive Boulder. Ranged Weapon Attack. +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage. Boulder takes up 5ft. square where it lands and deals the same area of effect poison damage as the elemental itself: 1d6 poison damage within 10ft. radius; 2d6 poison damage within 5ft. radius dealt to all creatures in the defined area at the beginning of each turn.
Description
A uranium elemental plods forward like a walking hill, club-like arms swinging at its sides. Its entire body glows bright green like an exposed uranium rod.
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