Large Beast (Demon), Neutral Evil
Armor Class 17
Hit Points 80 (25d6 + 50)
Speed 35 ft.
STR
18 (+4)
DEX
10 (+0)
CON
30 (+10)
INT
2 (-4)
WIS
12 (+1)
CHA
24 (+7)
Saving Throws CHA +11
Damage Vulnerabilities Bludgeoning
Damage Resistances Piercing
Damage Immunities Cold, Slashing
Condition Immunities Stunned
Senses Tremorsense 5 ft, Passive Perception 15
Languages --
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

 Constant Flow: Leaves a difficult terrain trail made out of acidic blood in a circle around it. If hit by a piercing attack, shoots a jet of blood with 10 feet of range at the attack direction.

Corrupted Being: Aggressively pursues those of the good alignment, and due to its demonic heritage knows the exact location of all good aligned creatures within 250 feet.

Acidic Blood: If its blood touches bare skin, its deals 1d10+1 Acid damage. If unsure it will touch skin, make a DC 16 DEX saving throw.

Eyeless: Is blind, and entirely works off of smell.

 

 

 

Actions

Stomp. Melee attack: +7 to hit, reach 10 feet. One target. Hit 2d12+2 bludgeoning damage.

Charge. Melee attack: +10 to hit, reach 5 feet. One target. Hit 6d10+15. - Must move at least 20 feet towards a target to use.

Blood Jet: Ranged attack: -3 to hit, 50 foot cylinder. Hit 3d6+2 Acid damage.

Sniff out: Learns the current location of all creatures within 25 feet.

 

Description

A large Cow-like demon with very dense fur, and is covered in scabs from constant bleeding. It always travels in a pair, one being male, the other being female.

If you are able to see its face, you can see its crying, and just wishes to be tamed, though believes its impossible. If tamed with a successful DC 22 animal handling check, it becomes  friendly with the ability to mentally communicate with the tamer, and is no longer aggressive.

Habitat: GrasslandHillMountain

KirbyDerby

Comments

Posts Quoted:
Reply
Clear All Quotes