Small Construct, Unaligned
Armor Class 10
Hit Points 14 (4d4 + 4)
Speed 0 ft., Fly 50 ft.
STR
10 (+0)
DEX
16 (+3)
CON
12 (+1)
INT
1 (-5)
WIS
10 (+0)
CHA
1 (-5)
Saving Throws DEX +5, CON +3
Damage Immunities Poison, Psychic
Senses Blindsight 100 ft. (blind beyond this radius), Passive Perception 10
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Antimagic Susceptibility. The crossbow is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the crossbow must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance. While the crossbow remains motionless and isn't floating, it is indistinguishable from a normal crossbow.

Actions

Heavy Crossbow. Ranged Weapon Attack: +5 to hit, reach 100/400 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Greatclub. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit 4 (1d8) bludgeoning damage.

Description

A magically animated flying crossbow that floats through the air, cautiously shooting its target from afar, using a magically enchanted Unbreakable Bolt of Returning (Unbreakable Arrow) that always teleports back to the crossbow and reloads itself within 6 seconds of being shot.

Previous Versions

Name Date Modified Views Adds Version Actions
9/8/2018 4:46:00 AM
4
1
1
Coming Soon

Monster Tags: construct

zeearrgun

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