Medium Fiend (Demon), Chaotic Evil
Armor Class 16 Chain Mail
Hit Points 58 (6d8 + 31)
Speed 30 ft.
STR
16 (+3)
DEX
16 (+3)
CON
16 (+3)
INT
6 (-2)
WIS
15 (+2)
CHA
8 (-1)
Saving Throws DEX +5
Damage Vulnerabilities Fire
Damage Resistances Cold
Senses Passive Perception 14
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Divided Mind. The Wendigo Spawn still has some memories from its host. This grants him advantage on any Wisdom saving throw it makes.

Former Warrior. This specific Wendigo Spawn was a member of the Blue Lotus, who, after barely escaping the Wendigo, ran out of food and had to eat his own captain's body. Because of this, he recalls how to use his weapons and armor, becoming proficient with them. 

Actions

Multiattack. The Wendigo Spawn makes one Warhammer attack, then makes one Bite attack against the same target.

Warhammer. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 8 (1d8 + 3) bludgeoning damage. 

Bite. Melee Weapon Attack: +5 to hit, range 5 ft., 1 target. Hit: 10 (2d6 + 3) piercing damage.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Forest

Dovahkiin438

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