Divided Mind. The Wendigo Spawn still has some memories from its host. This grants him advantage on any Wisdom saving throw it makes.
Former Warrior. This specific Wendigo Spawn was a member of the Blue Lotus, who, after barely escaping the Wendigo, ran out of food and had to eat his own captain's body. Because of this, he recalls how to use his weapons and armor, becoming proficient with them.
Multiattack. The Wendigo Spawn makes one Warhammer attack, then makes one Bite attack against the same target.
Warhammer. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 8 (1d8 + 3) bludgeoning damage.
Bite. Melee Weapon Attack: +5 to hit, range 5 ft., 1 target. Hit: 10 (2d6 + 3) piercing damage.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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